Skill decides the fight.
Third-person action combat replaces tab targeting with movement, timing, aim, and deliberate ability use.
An original science-fiction sandbox
A persistent online galaxy where skill-based action combat, player-crafted gear, living economies, and faction identity are all connected.
01 The game
Galaxies Evolved is an upcoming open-world MMORPG built around community, interdependence, and the freedom to define your role without waiting for the game to define it first.
Third-person action combat replaces tab targeting with movement, timing, aim, and deliberate ability use.
Equipment is crafted by players. The world drops materials—common, rare, and worth fighting over.
Gather, craft, trade, fight, organize, and build an identity inside a persistent shared world.
Combatants, crafters, traders, explorers, and organizers each create opportunities for everyone else.
02 Choose an allegiance
SRThe free worlds
A major faction governed by a senate of elected representatives who speak for the free people of its aligned planets.
Unity through representation.
SEThe ordered worlds
A major faction ruled by the Immortal Emperor Solis, committed to bringing order to the galaxy through force and military might.
Order through strength.03 Development transmission
Go behind the interface with an early development look at character creation and customization.
More from Spectre Games
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Character creation / development build
04 Pre-alpha testing
Testing will ramp up in focused phases. Features outside the current test may be disabled, and phases may repeat as development requires.
Roadmap subject to change as testing data shapes development.
05 Field questions
Development is active. Timelines and details will continue to evolve with the game.
A third-person action-combat MMORPG from Spectre Games. It is an open-world sandbox focused on community and player agency.
Galaxies Evolved is being built with Unreal Engine 5.
A public timeline is still being developed. Join the community channels for testing announcements.
No. Galaxies Evolved will not include pay-to-win mechanics or cash-shop power.
The current plan is a subscription-based game without a cash shop.
Every item is intended to be crafted by players. Drops provide crafting materials with varying availability and rarity.
Incoming transmission
Follow development, meet the community, and be there when testing expands.
Join the Discord